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Assassin's Creed: Brotherhood
Assassin's Creed: Brotherhood
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Assassin's Creed: Brotherhood is an action-adventure,[3] stealth game set in an open world environment and played from a third-person perspective. The game features both single-player and multiplayer modes, a first for the series. For most of the single-player campaign, which is estimated to provide 15+ hours of gameplay,[4] the player controls returning protagonist Ezio Auditore da Firenze from Assassin's Creed II; at predetermined points in the narrative, the player takes control of Desmond Miles, who is reliving Ezio's memories through the Animus in the modern-day. For the first time in the series, Desmond can leave the Animus at almost any given time to explore Monteriggioni, where the Assassins have set up base, and find hidden secrets. Desmond can also access virtual training missions via the Animus, which test the player's skills in combat and free-running.
The series' combat system has been modified in Brotherhood. Striking first and offensive actions are more deadly than in previous games where counter-attacks were the most efficient. Before, this made the player wait until their AI opponents struck, which slowed down the pace of fighting. The AI in this game is thus more aggressive and enemies can attack simultaneously. To dispatch them, Ezio can use melee and ranged weapons at the same time, including his hidden pistol, which could previously not be used in combat. After killing one enemy the player can start an execution streak to dispatch multiple enemies quickly. Ezio can also throw heavy weapons (axes, spears, and swords) at his enemies. The variety of enemies also saw an increase with the introduction of new archetypes such as horsemen, arquebusiers, and papal guards.
Assassin's Creed: Brotherhood is an action-adventure and stealth game in an open world , playable from a third-person perspective . It offers both single-player and multiplayer modes, a first for the series. For most of the single-player campaign, estimated at over 15 hours of gameplay, the player controls Ezio Auditore da Firenze, the protagonist of Assassin's Creed II . At certain key moments in the narrative, the player takes control of Desmond Miles, who relives Ezio's memories through the Animus, in the modern day. For the first time in the series, Desmond can leave the Animus at any time to explore Monteriggioni, the Assassins' headquarters, and discover secrets. He can also access virtual training missions via the Animus, which test his combat and parkour skills.
The series' combat system has been modified in Brotherhood . Striking first and offensive actions are more devastating than in previous installments, where counter-attacks were the most effective strategy. Previously, the player had to wait for their AI-controlled opponents to attack, which slowed down the pace of combat. In this game, the AI is more aggressive, and enemies can attack simultaneously. To eliminate them, Ezio can use both melee and ranged weapons simultaneously, including his hidden pistol, which was previously unusable in combat. After killing one enemy, the player can trigger an execution streak to quickly eliminate multiple enemies. Ezio can also throw heavy weapons (axes, spears, and swords) at his enemies. The variety of enemies has also been enhanced with the introduction of new archetypes such as cavalry , arquebusiers and papal guards .
Used game, which means it may show some slight signs of wear. The photo is for illustrative purposes only. Tested,
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