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Crimson skies high road to revenge
Crimson skies high road to revenge
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High Road to Revenge is a flight-based combat game: during most of the game, the player controls an aircraft from a third-person perspective. It is an arcade flight game as opposed to a flight simulator; physics are relaxed, controls are simplified, and takeoffs and landings are completely automated. Project lead Jim Deal explained that Crimson Skies was built around an arcade design to make the game easy to learn, and to place its focus on action instead of the physics of flight.
High Road to Revenge is a flight combat game: during most of the game, the player controls an aircraft from a third-person perspective. It is an arcade flight game, as opposed to a flight simulator; physics are relaxed, controls simplified, and takeoffs and landings fully automated. Project lead Jim Deal explained that Crimson Skies was designed around an arcade design to make the game easy to pick up and play, and to focus on action rather than flight physics.
Used game, which means it may show some light signs of wear. The photo is for illustrative purposes only. Tested
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