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Prince of Persia The Sands of Time (Platinum Hits)
Prince of Persia The Sands of Time (Platinum Hits)
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Prince of Persia: The Sands of Time is a 2003 action-adventure game developed by Ubisoft Montreal and published by Ubisoft for the Game Boy Advance, PlayStation 2, GameCube, Xbox and Windows. It is a reboot of the Prince of Persia series created by Jordan Mechner, who served as creative consultant, designer, and scenario writer for The Sands of Time.
The game follows an unnamed Prince whose father sacks an ancient city at the instigation of a traitorous Vizier. During the attack, the Prince obtains an artifact called the Dagger of Time, while his father's army captures an hourglass containing the mysterious Sands of Time. Visiting the palace of the Sultan of Azad to present the Sands as a gift, the Vizier tricks the Prince into releasing the Sands, transforming the people of Azad into savage monsters under his control. Together with Farah, a young Princess who knows the power of the Sands, the Prince works to correct his mistake and foil the Vizier's evil plans. The gameplay revolves around the Prince's platforming abilities, broken up by fights with the creatures created by the Sands. A key mechanic in the game is using the Dagger to rewind time if the Prince makes a mistake while platforming and use it to kill and freeze enemies.
Prince of Persia: The Sands of Time is an action-adventure game released in 2003, developed by Ubisoft Montreal and published by Ubisoft for Game Boy Advance, PlayStation 2, GameCube, Xbox and Windows. It is a reboot of the Prince of Persia series created by Jordan Mechner, who also served as creative consultant, designer, and screenwriter for The Sands of Time.
The game follows an unnamed prince whose father sacks an ancient city at the instigation of a treacherous vizier. During the attack, the prince seizes an artifact called the Dagger of Time, while his father's army captures an hourglass containing the mysterious Sands of Time. Traveling to the palace of the Sultan of Azad to offer him the Sands, the vizier tricks him and releases the power, transforming the people of Azad into savage monsters under his control. With the help of Farah, a young princess who knows the power of the Sands, the prince tries to correct his mistake and thwart the vizier's evil plans. The gameplay is based on the prince's platforming abilities, punctuated by fights against creatures generated by the Sands. A key game mechanic is using the Dagger to rewind time if the prince makes a mistake while moving, and using it to kill or immobilize enemies.
Used game, which means it may show some slight signs of wear. The photo is for illustrative purposes only. Tested,
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