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X-Men: Next Dimension
X-Men: Next Dimension
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The gameplay mechanics are tailored to a very gradual learning curve: super attacks are performed by pressing two punch or kick buttons simultaneously, and multi-hit combos can be executed by pressing the punch and kick buttons in a particular order. The game features an extensive combo system, including normal chains, air juggles, and air launchers. In addition to the basic blocking system, various counterattacks can be executed by pressing the counterattack button and a direction on the controller. The counter-attacks are specific to the type of attack the player is countering.
The fighting stages are fully 3D rendered stages with their own layouts. As in Dead or Alive 3 it is possible to knock an opponent to a different part of the stage, which functions as its own individual stage. In the X-Mansion, for example, an opponent can be knocked from the Hangar to the Hallway, then to the outer courtyard where, after the 2nd round, the basketball court opens up, allowing a player to be knocked back into the Hangar.
Used game, which means it may show some light signs of wear. The photo is for illustrative purposes only. Tested,
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